Im doing a scene for a visulisation involcing 10 characters, all the characters have standard walk cycles. There is a mix of men and women, I want then to move on a non linear path. Im using clips of walk cyclse to drive their motion, but am trying to work out a way fo them to move around the scene. I have tried keyframing their reference node but they slide all over the scene.
How do you move a character along a non-linaer specifed path, without having then slip and slide around the place. I have used path animation constraint but this has the same results as keyframing. As the path/direction I want them to move along is more s shae when you look at it on the ground.
Thanks in advance.