Okay I know I read the posts on flipping and how to combat that with making a secondary curve with a locator I also read and down loaded Joojaas'ribbon.ma file to see if maybe I would have a better time trying to animate it that way but I'm just having a hard time. I posted my .ma file online Iand i'm wondering if someone can look at it and give me any suggestions. The problem I'm having is that the snake or train object is quite long and the locator it follows can't compensate for the entire length of the object. The file I uploaded is one of many I worked on and I know there's gotta be an easier way of doing what I want it to do. The end result should be the snake comes in to form a logo in the shape of a combined CP. Any help will be appreciated! heres the link http://www.almostreal.com/test1
Well theres sevral ways you can attack this (yes is saw your pm just was busy right then):