Here's a character design I'm working on outside from my class assignment...it started off from a skeleton assignment for creating a walk & run cycle with simple shapes. Well being that I love to model I got tired of lookin' at simple cubes lol..so i went ahead & expanded my skeleton using both poly & nubrs




The purpose of the tubes was not to create the internal of a human as much...I just wanted to get rid of some of the negative space I had there...I figure just a spine alone made him empty



The only challenge at the moment is modeling the sole of the foot...if anyone has any ideas I am eager to hear your suggestions

