Hi,
I have done a character, first modeled in maya, second sculpted and painted in mudbox. When I try to send back the model to maya, with a low poly, and all the texture maps (normal, displacement and ambient), this is what happend. Can anybody help me? I have no Idea of what I have to do or what I have to search to solve that.
Thanks.
PD: to do the import back to maya I followed this tutorial.
https://vimeo.com/49942286
Thanks.
