I have a system based on an ASUS Motherboard PIII 500Mhz 128MB RAM and for graphic card oce Creative Geforce 2GTS . Maya seems to be well enough but the performance is not accetable.Can anyone advise me what to do?It is better to get a new CPU or buying 256MB RAM or more?Thanx in advance
a lot of people have been complaining about the creative cards....maybe thats the problem...
better drivers maybe?..
-M-K-
yes, Maya recommends at least 256 mb of ram. I got 512, no less and I wish I had a GIG.
also creative does suck. try getting your money back or e=xchanging it for an elsa Gladiac geforce2 gts.
I just got my bro one for $140 out the door at buy.com
If u cant exchange it, use Nvida drivers. DO NOT USE the creative drivers.
Elsa is the best brand for doing 3d using the geforce. they pretty decent drivers too.
I just got my dumb asus to werk cuz thier drivers suck so bad.
sell your 128 and get 2x256
the 128 stick is wasting room on your motherboard which has 3-4 slots.
that means one slot down for u and 2 left for more ram.
get rid of the 128.
Edited by sifu on 01/11/01 06:00:29 PM.
For Maya, Ram is definitely very important!!! It does require quite a bit to do complex work smoothly. 256mb IS minimum, but 512mb is definitely needed
This applies for NT, not sure if its the same on SGIs.
ok guys!Thanx very much for your help! I can't sell my crative geforce 2 GTS.Probably I will use the NVIDIA drivers. I will buy 512MB RAM for sure.
Hi there I am using Diamond
Thats not a windows 2000 issue, the Permedia2 based FireGl gl 1000 pro is not supported under 2000 and dimond has a tendancy to not support products after a year [seeing the firegl1000 pro is about 2-3 years old], as such I wouldn't even bother with such an old card.
Optimally you want a card that can handle 1280x1024 with wireframes and overlays without any issues. But budget rings in at this point, at the minimum I'd get a Oxygen VX1 32MB.. or if you have a fast cpu to compensate for the lack of overlays on nvidia's chips then go for a geforce2mx or gts or even a quadro/quadro2 if you have deep pockets.
Sorry about breaking up my posts but this forum is STILL borked
The Creative Geforce 2 isn't that bad.. Alot of my co-workers use it with maya with no significant issues. Just make sure you are using the reference nvidia detinator drivers from www.nvidia.com.
Edited by =Oblagon= on 01/12/01 08:30:50 AM.
First off, I'd get at least 256MB of ram or 512MB If you can afford it. What motherboard do you have? If its a VIA Chipsetted motherboard.. those are prone to having stability/speed issues with AGP [especially when AGP is set to 4x]. check via's website to make sure you have the latest drivers for your board. If you have a Intel Chipset then its not an issue.
The only problems with geforces with cpus less then 800mhz is that they don't have hardware overlay.. so performance in artisan/paintweights/paintfx is poor... one workaround is to turn off the brush display [the red circle] in options.. this will speed up things in artisan/paintweights alot. Paintfx is a bit slower unless you have a fast cpu to compensate [800mhz+].
I used to run a 450MHZ PIII with a GVX1 and performance was great with maya. I upgraded to an AMD 1100mhz processor with a asus 7100 mx 2VID dual head geforce2mx and it walks all over my setup in all areas.
the only other issue I can think of with geforce/tnt2 is that sometimes you need to refresh viewports to regain or have fast performance. Eg. open up a imageplane in front view... if its slow create a new front ortho view [front1] and switch to front1... now imageplanes will be super fast. This is basically nvidias way of telling you to buy a quadro/2/pro board.
Basically all vendors want you to pay workstation prices for certification and want not.
But in short.. the creative card is based on nvidias reference design.. so its not really different then the other boards with a few exceptions [eg. the hercules geforce2ultra,etc]. its also important to note its not a good time to buy a geforce2ultra as nv20 is rolling out fron nvidia within 3 months.
Also ram is a big issue... with 128MB.. half your ram is gone by the time you have windowsnt/2000 loaded up.. so with 64MB of ram.. and maya eating up 120MB after its loaded up.. you have already ran out of memory totallybefore you do anything.
i think the more important issue is getting your card running well use the nvidia reference drivers and you should be doing fine
i know everyone says you need such and such amount of ram but for a long time i ran maya on a PII 400 with 128 megs of ram and it ran fine then i upgraded to a PIII 800 with 384 megs of ram and i notice cloth simulations went faster particles when fast rendering went faster but interactivty still sucked caus ei had a crappy card since i got my new card (elsa gladiac 2 gts) interactivity is super fast
ram is always good to have but i dont think its as important as getting your card wokring right first
RAM cheap now. buy RAM too 
Sean
GO get the elsa Glidiac geforce2gts for only 140 out the door
at buy.com
get the $30 first time user coupon and itll be this cheap.
for the price its apretty dam good videocard to do 3d
just get the 512. youll be glad u got them. 128 or 256 will barely run your system
256 ram will run just fine.. please dont over exaderate too much..
512 is great....but you could do quite a bit with 256...
remember that you could "hide" geometry..
though for heavy paintfx i would reccomend going over 256
-M-K-
Get the RAM first.
Maya is memory hungry. The Geforce due to the GPU will offload your p3.
Hey guys u are incredible!For first, i will buy definitely 256MB of RAM !I will use NVIDIA drivers, and i am going to install WINNT! I have a question! If i use elsa drivers what's going to be done??? Oh !My motherboard runs at 100Mhz and my AGP is x2!!!