nachofrades

Hi, I want that somebody tells me how can I give more realism to this scene, it looks like a videogame image. It's done and rendered in Maya.
If you want you can see similar work in http://www.nachofrades.comhttp://www.nachofrades.com

Thanks.

nachofrades

great picture why exactly do you want this picture to be photorelistic? I think its fine how it is.

But if you are after photorealism then you need to add some subtle details to your picture...

Firstof all your corners are too sharp and regular... I would suggest rounding the bigger corners, also some imperfections in thier straightnes/round woulsd greatly enhance the realism. All of the other sharp corner should likwise be atleast beveled.

Which matterial channels have you mapped... because some surfaces look like they are just color and bumpmapped... you should consider also mapping atleast the specular channel. Also some of your bumpmaps are way too regular to pass as a real surface.

Allso are you perhaps using ambient lights... Dont use ambient. In dark scenes like this they usually flatten the image to make it look cartoony. Instead fake global illumination, with some additonal lights that simulate light reflecting from surfaces.

som good refereces and ideas go to www.dvgarage.com and loot trough their archives for some nice tips (check the tutorials, observations and critiques). Maybe you could send your picture over for critique.

softshadowing, work with the lighting alittle bit more.. looks great though man!

n8