hello all.
i am writing today with regards to creating an animatable "pearl-type" necklace on a character's neck,
which should be able to sway back and forth/side to side -as the secondary animation of the character
ie. when the character runs...
i am wondering if anybody has a good, simple solution for setup of a necklace,
as i have attempted with each pearl parented to a joint chain, which was articulated by a spline ik...
is there a better solution...possibly some setup w/ dynamics simulations etc?
any suggestions would be more than greatly appreciated.
thanks
richyb3d