I need an experienced Maya rigger to rig this model (see pictures below).
MODEL DETAILS:
- Must be rigged in Maya 7
- 55k Polygons
- Character contains armor and sword
- Hair should have seperate joint structure (could be very basic) to enable hair positioning.
- Cape should also have similar joint structure as the hair.
- The seperate armor pieces need to be "parented" to appropriate joints so they don't bend with skin.
- This model will not be used for advanced animation so the rig can be pretty generic. Overall just need a good, clean and poseable model for hi-res RENDERS (not animation).
FACE EXPRESSIONS:
The character's face needs about 5 basic blend shapes (like angry, smirking, smiling, frowning, etc). We can go over those details later.
See pictures below:
Please email me your bid and your resume/and or online portfolio. Don't have a big budget but will pay for your time. Should not take more than an evening or two to complete.
EMAIL: trizzay2 (at) gmail.com