Hello,
I made a quick rig of a character for my friend, for him to be able to start animating, but I realised later that I tottaly forgot to give the good axis to my controlers.
That is why I would like to make a script to switch, for exmple the animation value of the channel rotate x to the channel rotate z and in return. Like that my friend wont have to redo all the animation he have already done in all his scenes.
I've tried to transfer the attribute to another objet and back to the new one but it's useless since I don't know how to transfer it to another channel 
Thanks for your help