How can I program new shaders, I tried to use something like BMRT shaders in Maya expressions on the attributes, but wher are the functions about geometry and light receiving in MEL.
Or it
How can I program new shaders, I tried to use something like BMRT shaders in Maya expressions on the attributes, but wher are the functions about geometry and light receiving in MEL.
Or it
yes, you've to take a look into the 'plugin' part of maya api there some example of shader and of material, must have visual c++ v5 or greater to compile it.
juffet alexandre
# Does Maya dream of eletronic infographist ?