Check my tutorials at:
Great info, I look forward to the SSS tuts.
Thanks,
ds
great work, thanks - i am looking forward to your SSS tutorial too
i am trying to dig into the custom MR nodes in the sample scene
the atmospheric effect in the scene is produced by the caustics of the glass sphere only - how can i get a more general atmospheric effect - like a more general fog generated without caustics
and what is the photon collector for in this scene? - i can't seem to figure out what purpose it has - without it the atmospheric effect doesn't render
here is the schmatic view of the setup and you can see the photon collector between the point light and the sphere

That SSS pic looks great, the volue effects too ![]()
Thanks for these great tutorials. I'm eagerly awaiting the upcoming SSS tutorials!!!
Alex
Me too! ![]()
Hope to read the SSS one soon...
Great job!