I'm making the transition from Maya and I'm working through the tutorials but I stumbled on a situation I don't understand.
I'm making the Sub-d hand model. I have followed the tutorial. Everything is going fine until I go to blend the fingers to the palm. Once I perform the blend between one of the fingers and palm it appears as though this operation creates a new mesh with the finger and the palm. The issue is that when I blend the next finger I get another mesh that only has the newly blended finger and the palm. So now I have five palms with only a single finger each.
What am I missing here? The tutorial makes no mention of any behavior such as this.
What you might not know is that XSI is a "non-destructive" software. It means that when you perform merging-kind of operation the former objects are not destroyed, instead a new one is created.
In practice, open the Explorer. Merge your 2 objects. In the Explorer, you see that a new Polymesh has been created. Select this new mesh and hit Freeze, to break the relationship that exist between this new mesh and the other ones. Hide or delete the inital meshes.
Now you'll work on the new mesh. So, select it and your next finger, and perform the same operation as above (do the operation, hit freeze, hide/delete the previous models).
Hope this helps Salutations - Cheers Bernard Lebel
Kind of bizzare at first but I can see the usefulness of this. I like making a sub-d instance and working on the low res version and being able to watch the effect it has on the sub-d version. nice.