Hi all
I'm new to expressions/Mel so forgive me if this is a basic question.
I want an object to rotate randomly over time between 30 and -30 degres in X axis so i used a simple random expression
pCube1.rotateX = noise(time)*30
That is fine, but i'd like it to do this a little slower (or faster).
Can anybody tell me a command for changing the frequency of the noise function?
(I've done this before in 3dsMAX with a noise controller - it has an adjustable frequency value)
thanks