Ok, so let's say I have a position in space that I want to rotate around, and a normal vector.
How do I calculate the position of the object I want to rotate around the point?
I know how to do this with particles using velocity, but I would like to know how to do it with position.
If you have any links to pages that go over the math involved that would be cool too.
(My math is a bit rusty, and I'm not quite sure where to start looking.)
Thanks,
~Mike D.