I have a large number (about 500) of uv shells and I need to normalize each shell. Is there a way to do it fast? It seems I cannot select all shells and specify to normalize each shell separately (atleast not thru ui). Maya always normalize whole selection.
I just posted a script named translateUVshells_sel.mel. I wrote this a long while back but never got around to posting it.
--JeffD
Can't find it.
Oops, I didn't know it takes several hours for script to show up. Sorry.
I'll check it out later.
Ok. Downloaded it. It helps a lot. Thanks.