Hi!
I got a question concerning a specific 3D compositing issue I want to solve with Nuke expressions.
I created an atmospheric fog effect using several fog layers spread in the whole 3D space. The camera moves slightly through the fog and I want to create a fade-out effect when the camera gets close to a fog layer. So I need to retrieve the current 3D position of any fog layer in order to create that depth-fade effect. So how do I get the current position of a layer without linking the position channels from the downflow TransformGeo node? Something like "getAttr(pos.x)" or anything like that.
Thanks a lot!
Phong