Ocean Waves Problem , Need Help

Hi
I would like if you can help with info or redirecting me to someone could help in this issue I’ll thankful to you .
My issue
I’m trying to make a shore scene using fluids, in such a way that ocean waves hit the shore back and forth, I’m an intermediate user of fluids dynamics and I’m getting advanced, the scene that is in my mind is what usually happens at shore on sand where ocean wave sweep over the sand, I tried also to make a white foam to appear at the edge of the wave from the side but I couldn’t , also I couldn’t make it appear as a wave sweeping / sliding over sand , also I need to do when the wave retards back the sand starts to dry out and retrieve its dry texture, cool scene, trying to create it for a shot scene to be placed in the movie clip I’m making.
I reviewed all DVD tutorials that I have none of them discusses this issue, if you have an idea or a link to a tutorial or some people that could help I’ll thankful for your guidance.
Ammer
Maya graphic designer.

Well, a shore or beach is really tricky. Maya fluid ocean do not support the back waves because it is not dynamic but procedural displacement. You can try to add a wave emitter and keyframe or drive it by expression to send back waves, but that will probably not work well.

Don't even try to do it in one maya render that will be a sweet dream try many passes that you can cheat in comp.

You also have the realflow solution with his realwave part, you can create an ocean displacement as well as maya ocean, and you will have shore interaction and even particles emit on the beach nicely sliding.
it is more easy that in maya.

cheers
Olivier