hi there!
im working on a birds wing. for a wing-open animation i switch between a highres wing and a "lowres" one that is made of several grids that are animated via chains.
to get the effect working, i need to get the same texture that is on the highres wing onto the grids.
just imagine two rectangular grids. now u throw a texture on one of them. then u take the other one and cut it into stripes.
the point is that i need the second, cut grid, textured in the same way as the first uncut one. the stripes should share one texture and not be textured seperately.
in other words the grids on the lowres wing should share one texture support/projection.
applying a texture to a group drives every part of that group individually, right? how to avoid this?
maybe they describe how to do it in the manual. if so, sorry, but im at work and can't take a look.
thx alot! cya!
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Apr '03
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Apr '03
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