Apr 2003
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Apr 2003
Apr 2003

hi there!

im working on a birds wing. for a wing-open animation i switch between a highres wing and a "lowres" one that is made of several grids that are animated via chains.

to get the effect working, i need to get the same texture that is on the highres wing onto the grids.
just imagine two rectangular grids. now u throw a texture on one of them. then u take the other one and cut it into stripes.
the point is that i need the second, cut grid, textured in the same way as the first uncut one. the stripes should share one texture and not be textured seperately.

in other words the grids on the lowres wing should share one texture support/projection.
applying a texture to a group drives every part of that group individually, right? how to avoid this?
maybe they describe how to do it in the manual. if so, sorry, but im at work and can't take a look.

thx alot! cya!

  • created

    Apr '03
  • last reply

    Apr '03
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    user

hi,

2 objects, both with material !
select them and create a group ,
apply material and than a(Property) Texture-projection,
select the objects and freeze !

IS THIS WHAT YOU WANT?

WAVO

hi again!

im sorry, but this is not really what i want.

if i group the grids and apply a material to the group, each grid gets its own texture projection. so the grids don't share the texture. each one gets projected seperate, with the same texture. so if i apply a texture with the letter A to the group, every grid will have that A on it.

but, i want all of the grids to have only ONE A alltogether. (share the texture!).

once again: i want all of the grids (about 20) to have only one projection, and only one texture map applied to them.
i dont want every single grid to have a projection. there sould be one big projection covering all grids at once.

thx for the help so far, any futher ideas about that?
cya