Ooh boring...another head

Hi, this is my first character in maya, I would hear some critics from the community...

no comments about the ears, they'll be changed soon !!!



I attached the head to the body very quickly, only to get an idea of the final effect, so don't look the neck...!

Mmmm, seems the images won't show, try the link:
http://it.geocities.com/audellah_14/index.htmlhttp://it.geocities.com/audellah\_14/index.html

Now I'd like to make some goo render but need some good tutorial about:
- hair;
- eyelids;
- realistic face texture mapping;
- boh...?
Suggestions are welcome, remember I can't use cloth and fur...

thanx
Aude

pretty good stuff... just check up on anatomy tho... tha
collarbone doesn't curve like that, it's straight. n tha part
where tha forearm n upperarm meet are a little too
exaggerated. but then again, u could be goin for a stylized
style? but if u aren't, then that really looks funky.
some of tha muscles are way too exaggerated too,
like tha arms. it kind of looks like a robot arm (makes me
think of megaman). it's really good tho...

check tis site out, it might have some tutorials on what
u're askin for...
http://www.erc.msstate.edu/~camen/thehumanhead/>http://www.erc.msstate.edu/~camen/thehumanhead/

Thanks for the critics, yes, the collar bone is dead wrong !
For the muscles, I'm trying to model a character concept I draw some months ago, here are a pair of sketches (very very rough):
http://it.geocities.com/audellah_14/sketches.htmlhttp://it.geocities.com/audellah\_14/sketches.html
As u can see in the sketches forearms will be covered by mechanic gloves, so this is not a problem.

In the "need tutorials" list I wrote wrong:eyelashes, not eyelids!!
Thanks again for the link, I found it very useful