Hello everyone,
i'm experiencing an annoying problem loading OpenExr files, rendered by Renderman, in Shake:
as you can see Shake inverts the R and the B channel in every rendered pass:
xxx_SpecularDirect = SFileIn("//.../014/01/images/.../xxx_SpecularDirect.101-210@.exr",
"Auto", 0, 0, "v1.1", "0", "", "SpecularDirect.b", "SpecularDirect.g",
"SpecularDirect.r", "Not Active", "Not Active");
IRetime(xxx_SpecularDirect, 100, 101, 211, "Freeze", "Freeze");
this doesn't happen loading the beauty pass:
xxx_Beauty = SFileIn("//.../014/01/images/.../xxx_Beauty.101-210@.exr",
"Auto", 0, 0, "v1.1", "0", "", "R", "G", "B", "A", "Not Active");
IRetime(xxx_Beauty, 100, 101, 211, "Freeze", "Freeze");
probably because the definition of every single channel is more appropriate.
Now, the lighting guys are looking into that to see where the problem is,
but in the meantime i'd like to work it around and the trouble is that only
in the scene i'm on right now, i have 160 passes!
Any help would be appreciated.
Alessandro