Page fault????

I have a question for all of your xsi gurus out there. I’m rendering my scene,finally! and I’m getting the “blue screen of death” at totally random times during the render. It says that there was a page fault in the nonpaged area. and then I have to restart my computer. any ideas on what’s happening, I think that I might be losing connection with the license server, but I’m not sure. cuz I have had the license server just give out on me before. and I’m using my own machine to do all the work on. So, any ideas?
cheers
Gabriel

You’re using NT I gather, and that “blue screen of death” is much more fatal than Windows 9x’s “blue screen of death”.

Increase your Virtual Memory size…that might help.

License Server disconnection I don’t think is the cause of the issue.

Vijay @ Dream Interactive…

Check your Stop Code.

If it’s something like 0x0000000A then this is a hardware issue.

The workstation resource kit book has kind of a roadmap to diagnose your stop codes. An MS support engineer told me about the one above back when I had BSoD’s due to an AMP system.

so what did you do about your AMP problems?
cheers

The AMP problem came about when an “Properly Trained and Informed” Intel technical representative told me that a Step 7 and a Step 9 Pentium Pro 200 chip would work together under Windows NT 4. Microsoft didn’t think so.

A server at an old job died that was Dual PPro 200. Both of their chips had the same step code as my first chip and the Network Admin at the time could not get a new motherboard for the system marked the system for disposal and told me the CPUs were mine. That ended the problem since I then had two 6.1.7 CPUs.

The problem was WIndows NT needed the steppings to match or it ran Asynchronous Multi Processing which NT can do to a certain point but then would Blue Screen. It got to the point where I could not leave the system running 24/7 like I do because a Blue Screen would greet me in the morning. I was saving work in every application once every 30-60 seconds.

well, my problems aren’t really anything like what you had. The computer runs well, except when I go to render more then 100 frames or so. then it decides that it has been working too hard or something and the blue screen kicks on. I feel like it’s almost more of a memory issue bececuase it doesn’t do this any other time. But I have my virtual memory cracked all the way up too 4 gigs and I 512 mb of ram on board. I’m also having a problem when I scrub the timeline it takes for ever to update just one frame. So I’ve had a hard time making fine-tune adjustments in the animaiton mixer because it takes all day to move through the time line. I just resently noticed that when I create a new scene an import my model/rig, action clips, that I can scrub the timeline just fine until I load certian action clips then it takes forever to update. So I not really sure what to think about that I think I might send my scene to softimage and see what they think. Maybe it’s just my computer!