Hi guys,
So heres my problem: i have a growing PaintFX flower, i
ve made the conversion to polygons so i can use my shaders (mainly). The controls for the animation (flowSpeed/timeStart/timeEnd) are VERY limited and i need several flowers in scene with different offsets for animation (my idea is to make a flower and then reference it several times in my scene).
therefore is there any way in which i can bake the animation (on the polygons, but not necessarily) so i can offset it easy ?
if that`s no possible is the any way in which i can control the animation ON the PFX brush ? (assuming i have the same flower referenced several times in my scene to easy offset the animation)
P.S.
hope my english is good enough so you guys can understand what i`m bubbling about