I've got a set of different sized cubes which I want to randomly scatter across a plane (the default ground plane), so they sit on top of it.
I'm doing this by using the particle tool to draw particles on the plane, then creating an instancer for that particle object with my cubes assigned.
Problem is my cubes all end up centred on the plane in the y-axis (i.e. they lie symmetrically above and below the plane).
The original modelled cubes have their translations set so they sit on top of the plane, but this doesn't seem to matter. I've tried moving the pivot for each cube but that doesn't seem to help.
I can move the entire lot up and down by changing the translation on the instancer object, however, as my cubes are different sizes they still don't all sit on the surface.
Anyone know the best way to do this?
Cheers,
Ben