jup, good testing..
seems like scaling any b/w image in the viewer is problematic.
rgb images work well, as does the 1:1 view.
so the work around is either use a zoom node for scaling instead of the viewer..
CODE
ColorWheel1 = ColorWheel(2048, 1556, 1, 0, 1, 1, 1);
Primatte_v21 = Primatte_v2(ColorWheel1, 0, 0, 0, 0, 0, 2, 0, 0, 0,
0, "a", "a", 0, 0.5, 0.5, 0.5, 1, 1, 0, 0, 0, "80000WDcsu@B80aKCCG0@000020000036");
Zoom1 = Zoom(Primatte_v21, 0.25, xScale, "impulse", 0);
or just put the alpha in an RGB image and look at this when zooming:
CODE
ColorWheel2 = ColorWheel(2048, 1556, 1, 0, 1, 1, 1);
Primatte_v22 = Primatte_v2(ColorWheel2, 0, 0, 0, 0, 0, 2, 0, 0, 0,
0, "a", "a", 0, 0.5, 0.5, 0.5, 1, 1, 0, 0, 0, "80000WDcsu@B80aKCCG0@000020000036");
Reorder1 = Reorder(Primatte_v22, "aaaa");
Expand1 = Expand(Reorder1, 0, rLo, 0, 0, 1, rHi, 0.99, 1);
hope that helps
++ c.
ps: btw, i dont quite see why this is a problem, usually i dont thrash around my alpha views like crazy ![]()