I'm trying to apply pfx to a HUGE polygon island (with the distance tool the geometry measues 34,444.5 in width and 91,213.1 in length) Scale was frozen back to 1 for the object. Now when I try to render any pfx on the island, the strokes closet to the camera render just fine, but any strokes that are far away from the camera are being clipped off. Take a look:
Here's the island w/o pfx:

Here's the pfx:

Here's the alpha channel:

Can anyone help out with this?????????????