Hi:-)
Pretty new to debugging plugins. I am debugging a maya plugin from way back 2004. I know it is working, because I have compiled and used it. The point is that I want to analyze it. I have loaded the plugin in Maya and attached maya.exe in the visual studio debugging environment. I am loading symbols from the Microsoft Symbol servers. What I am not quite sure about are all the output statements I get when I attach.....
‘maya.exe’: Loaded ‘C:\Program Files (x86)\Autodesk\Maya2010\bin\maya.exe’, Cannot find or open the PDB file
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\ntdll.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\kernel32.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Program Files (x86)\Autodesk\Maya2010\bin\AppVersion.dll’, Cannot find or open the PDB file
‘maya.exe’: Loaded ‘C:\Windows\winsxs\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\msvcr90.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Program Files (x86)\Autodesk\Maya2010\bin\Foundation.dll’, Cannot find or open the PDB file
‘maya.exe’: Loaded ‘C:\Program Files (x86)\Autodesk\Maya2010\bin\MayaRes.dll’, Cannot find or open the PDB file
‘maya.exe’: Loaded ‘C:\Windows\winsxs\x86_microsoft.vc90.mfc_1fc8b3b9a1e18e3b_9.0.30729.6161_none_4bf7e3e2bf9ada4c\mfc90.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\user32.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\gdi32.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\advapi32.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\rpcrt4.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\secur32.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\shlwapi.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\msvcrt.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.6002.18305_none_88f3a38569c2c436\comctl32.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\msimg32.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\oleaut32.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\ole32.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Program Files (x86)\Autodesk\Maya2010\bin\Base.dll’, Cannot find or open the PDB file
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\wsock32.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\ws2_32.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\nsi.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\winsxs\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\msvcp90.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Program Files (x86)\Autodesk\Maya2010\bin\adlmint.dll’, Cannot find or open the PDB file
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\comdlg32.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\shell32.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\netapi32.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\psapi.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Program Files (x86)\Autodesk\Maya2010\bin\MC3.dll’, Cannot find or open the PDB file
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\winmm.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\oleacc.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\winsxs\x86_microsoft.vc90.mfc_1fc8b3b9a1e18e3b_9.0.30729.6161_none_4bf7e3e2bf9ada4c\mfc90u.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\IPHLPAPI.DLL’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\dhcpcsvc.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\dnsapi.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\winnsi.dll’, Symbols loaded (source information stripped).
......... It goes on like that, then finishes:
‘maya.exe’: Loaded ‘C:\Users\eivindt\Documents\Visual Studio 2010\Projects\testMaya\Debug\TestMaya.mll’, Symbols loaded.
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\msvcp100.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\msvcr100.dll’, Symbols loaded (source information stripped).
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\mfc100.dll’, Symbols loaded.
‘maya.exe’: Loaded ‘C:\Windows\SysWOW64\mfc100enu.dll’, Binary was not built with debug information.
The thread ‘Win32 Thread’ (0x1a64) has exited with code 0 (0x0).
The thread ‘Win32 Thread’ (0x18c4) has exited with code 0 (0x0).
The thread ‘Win32 Thread’ (0x14f8) has exited with code 0 (0x0).
The thread ‘Win32 Thread’ (0x1914) has exited with code 0 (0x0).
Is this normal behaviour, or is there something wrong here ? I can see that the PDB(s) is/are not being found or loaded for all the Maya dll’s but is that the way it is supposed to be ?
When I run the plugin I get a lot of these:
First-chance exception at 0x7710c83b (kernel32.dll) in maya.exe: Microsoft C++ exception: FNPNS::TSM::CDoesNotExistException at memory location 0x0162f334..
First-chance exception at 0x7710c83b (kernel32.dll) in maya.exe: Microsoft C++ exception: FNPNS::TSM::CDoesNotExistException at memory location 0x0162f334..
First-chance exception at 0x7710c83b (kernel32.dll) in maya.exe: Microsoft C++ exception: FNPNS::TSM::CDoesNotExistException at memory location 0x0162f334..
Can someone please enlighten me.....? Can I just start setting brakepoints here, or is something missing or broke ?