hey guys: command like this joint -p 0.0303723 0.488086 0.0642027 -n hip; maya will create the joint "hip", but the translate X Y Z are not 0.0303723 0.488086 0.0642027 . i am confused and what the 0.0303723 0.488086 0.0642027 is ?
I just ran your bit of code and it created the joint at the correct coordinates. The channel box only allows for a precision of 3 by default, so it is going to round off or truncate decimals beyond .xxx
QUOTE(kurokawa @ 09/17/07, 07:11 AM) [snapback]273413[/snapback] I just ran your bit of code and it created the joint at the correct coordinates. The channel box only allows for a precision of 3 by default, so it is going to round off or truncate decimals beyond .xxx
thanks a lot. i try it again and the problem is that before i ran the code, i had selected another joint. so i guess the translateX y z is relative. not absolute.
Somebody smarter than us said everything is relative (and then he didnt get a nobel for that, but did get for what he did before that). And in reality the center of the coordinate space is sometimes at your camera not the very obvious world node.