whats the proper way of composting 2 elements in the same scene in maya and after effects?
i want my background on a pass and my car on another, so:
-i am rendering the background with primary visibility checked off on my car for the 1rst pass
-and a second pass with primary visibilty checked off fpr my background geometry this time
-premultiply checked off in frame buffer MR options
-i just cant the same result as my beauty pass, there is always a gray line around around my car silhouette
here are the results:
http://www.youfile.net/download.php?file=3f5a37939cbc460aaae87d54f9f9c4fe
and here is the PSD with the 2 images overlayed:
http://www.youfile.net/download.php?file=bc36b33f85bcd943e85d42e6986bf0c5
*i also tried with premultiply checked on in Maya, and for both cases i tried the 2 alpha import options in after effects, same problem.
what am i doing wrong , what is the proper workflow to obtain the exact result from the beauty pass?