I am using the Advanced Skeleton (V 1.5) rig for my character setup. After I set up my fit skeleton to match my character and press the Advanced Skeleton button to duplicate the other side, the lowest joint of the spine drops down to the feet. The rest of the skeleton is in the correct places. Now of course, this problem is easily fixed by simply moving the joints into place, but I am concerned that it may be an issue later on, with binding, keying, or texturing. Has anyone else experienced this? Any comments or suggestions would be very welcome
Thank you,
Tulane