Hey Guys,
I am trying to use maya nCloth along with nParticles to create confetti. The animation I need is of the confetti bursting from a point and then settling down on a ground plane.
In the example below I have used multi-streaks and polygons to reach at this point.
Is there a way I could simulate nCloth like nParticles as in make the confetti burst first and then have it settle down like nCloth.
Would appreciate any kind of help or assistance.