Quick Question on Texturing

I'm trying to make some stained glass windows. I made a texture for it in Photoshop. I have nurbs cube setup for the window for some depth instead of using a plane. Whats the best way to get the image onto the cube, but making it translucent enough to have light come thru it? (maybe i'm not being clear...starting to confuse myself!)

Thanks for the help. LEt me know.

b.

Use a planar projection so that the texture is applied the same way to both sides of the cube. TO make it transparent or translucent you could connect the texture to the transparency channel or transliucency channel or both.