Hi all,
It's easy to animate an object to run into a wall of bricks and have all the bricks fall down using reactor.
BUT....
How do you animate the object, then switch, so when it hits the wall, it too is acting with the physics...?
Basically to animate in the first place, you need to switch on 'unyielding' in the propery editor, but once it's on, the object does not physic. How do I switch...thanks.
Daz