ok so I have a character rig that is 2 references in one scene. Then that scene is referenced in for the animators to animate.
mainScene
|___Rig
|___HighRes
so when its referenced in it has namespaces like
mainScene:Rig:characterrigparts
mainScene:HighRes:highResdeformers
for exporting I need to kill all the namespaces.. so I import all the references.
file -importReference $refImportl; --$refImportl being the reference file name
I try to use a couple different namespace melscripts to remove the namespaces and I get the error
"Can't rename a read only node"
I open the reference editor and there are no more references
How are nodes still read only if they arnt referenced anymore?
is there a way to list all nodes that are read only and set them to not read only?