Hi!
I'm trying to work out a way of animating natural-looking plant growth with polygons. I need to create a time-lapse style growth effect to feature in a computer game project, so it absolutely has to be done with polygons.
I'm sure I've seen a technique involving polygons forming along a path or curve - does anyone have any insight into this? Alternatively, does anyone have a different technique for achieving this growth effect?
Thanks very much for your time,
Jamie.