Not exactly like the rebuid surface tool for NURBS, I need a tool that given a polygon model, and simply tesselate it into a hi res GRID like model.
Imagine projecting a grid on to the front, side and top views. Basically I need a hi res model based on the low res one, but without the usual tesselation approch, which could mean the polygons are tesselated based on currect face/edge orientation.
Instead I want one thats mostly compose of quad polygons, easy for deformation. I hope I explained it well....
Is there a script that does this kind of work?!