Rebuilding surfaces

Hi all.

As it seems that the dxf import is broken in Maya 5.0, I'd like to know if there is another quick and easy way to fix any NURBS surfaces that refuse to rebuild properly.

I'm still not sure if this dxf problem is a general Maya 5 issue or if it is just me and a few others who have to suffer...

Thanks anyway,

Renderizer

You are not alone...

You can also select the correct iosparms on the nurbs surface that is behaving badly and loft a new patch

Glad to hear that I'm not out on my own...thx!

by the way has anyone actualy logged this as a bug to aw? I mean if it hasnt then they wont fix it... ok i know gmask you musthave had to.

still running on maya 4.5 tough so... But 5 waiting on my desk...

No, I didn't, as I wasn't sure if this is really an all-version-5 bug or not.

I have asked users on a number of boards if they have experienced the same problem, but received no answers at all.

I only spotted a few other post regarding the same problem.

So it's over to AW, then...

duplicating the surface has worked for me before.