render a top viewport?
I presume this has been fixed in v2 so how do u do it what am I missing?
thanks
al.
The Start Capture function doesn't work?
(sorry, can't test it right now)
Salutations - Cheers
Bernard Lebel
yeah fine for quik tests, I know I can draw a render region and render that but would like the accuracy of rendering the full frame and having the alpha etc?
thanks
Well, create an ortho camera and place it as you wish (on top of the scene)... not as convenient as the default viewport, but effective.
Hope this helps
Salutations - Cheers
Bernard Lebel
Ah but I can't do that that would take a minutes work.
(just kidding)
al.
thanks
SetValue "Passes.Default_Pass.RenderOptions.EnableFileOutputShaders", False
FramePreviewVisibleLayers
save this as a *.vbs