i have a particle effect making smoke.... i'm using spheres with a dent texture on it with the alpha perp and alpha para set to make the edge transparent (i think alpha para =0) and over all opacity is low.
but when i render the outline of the primitive shows as an alaised jaggy line.. .and when i change the object to polys it shows the outline too. Thought someone would know a reason. oh- there are not any shadows coming from the particles (yet).
the dent isn't effecting it.. since it still occurs when i remove the dent TOP.
please help thanks
ibutter