Ok, so here's the situation:
I have a model of the character, and I have a full rig (with all the controllers and ik handles and stuff). I need to resize and move some of the bones on the rig (so it will fit my character), and the question is - how do I do that correctly?
(Because right now when I do that, and then try to rigid bind it to the mesh, it says that it's not the correct bind pose. And when I go to "go to bind pose", the rig goes back to the way it originally was, which is not what I need). Please help.