I import ready character models and most of these are in A-pose, not in T-pose, this is the case for both the free and paid models.
I would like to use the HumanIK in Maya to quickly rig the imported character and move on to animation.
My problem is: HumanIK requires T-pose while the majority of character models are available in A-pose. How do I solve this?
How do I change the A-pose to a T-pose of an imported model? When I try to do that the model is messed up. I'm very very new to maya. Please point me in the right direction?