Hi everyone!
I am currently modeling a knight.
I will also need to rig the character. He has a lot of armor on his body.
I need help on how should I go about rigging the armor. The character
will be used in animation that will involve complex fighting motions.
Should I go for basic parenting of the armor plates to the bones?
I need that the armor plates should not be stiff and should have realistic secondary motion.
Any help is greatly appreciated. Thanks!