Iam trying to make a solid (wooden ,iron etc) ball roll in solid plane and then fall in net with nCloth
and when i make the ball active nCloth with rigidity 20 (and up the 20 iterations) the ball just slides it doesn't roll
when the ball is active rigid with passive nCloth and the net Active nCloth and Active or passive rigid body the ball
or it doesn't collide with the net or collides in the initial state of it .
(i used 1 transform nCloth Constrain to the side rows of the net and checked the particle collitions)
can a ncloth ridig ball roll?
or the active rigid ball interact with nCloth right?
Is there a better solution including nCloth ?
thanx!