I've been playing around with the soft body dynamics the last few days and have managed to get a model to collide with it's container or plane pretty well. however, once i add more models and set them up (or try to) as obstacles to each other - they seem to go right thru each other. I was wondering if anyone has managed to get this working where models are bouncing off the floor and walls - and each other.
No rigid bodies in XSI, yet.
Soft bodies can behave as rigid bodies punchatz, ie collisions and dynamics without deformations.
setting the sampling to a really low value like..1 and the stiffnes to around 40 or 45 while setting the tolerance in collisions to 0.05 should give you a pretty RIGID model that will bounce around your enclosing area nicely.
i need to get these models falling into a box and colliding with each other. which is the only thing i cannot get them to do. have tried increasing the model resolution etc..alas and alack. i know there is a way around this and if anyone's got a bright idea - i'd appreciate it heaps!