Thanks Sparky and Mlattis
In the first case (sparky), I cannot rotate my selected faces correctly, because I had to position my rotate center in the vue plane approximatively, and it's not very accurate.
In the second case (mlattis), I thought to that system, but I have undreds of sheets to fold, and I need to do that quickly and easily.
I'd like to choose the edge to rotate my faces, become an axis. It's not the case when I move my selection pivot point, even if I snap it to the edge... Axes are not matching with the direction of the rotation edge, don't mind if its X or Y or Z, I need only one to rotate my selection....
The better example is the wedge tool in "edit polygons > wedge faces". Here you choose the edge like a vector that determine a rotation axe.
I think a little script will do that easily, but I don't know how to do.