Is there a way to sample UV values of a surface point?
And maybe constraining the surface point to an animatable locator/null?
CV
Is there a way to sample UV values of a surface point?
And maybe constraining the surface point to an animatable locator/null?
CV
anyone?
check out the pointOnSurface command in the docs
not sure if you want to constrain the locator or the surface point but the locator can be constrained with an expression