I must admit that the whole material thing in XSI is so different from other programs. I know that I could create a material library, but there is not material editor where you have a list of all scene materials and you could apply them easily to your objects.
However if there is a tool in XSI that I don't know which allow to store materials and especially part of shading networks I would greatly appreciate explanations. I tried to drag&drop shading network to presets toolbar, but it didn't work, also I havent found how to do this... so .. and information would be cool =)
Dennis Sedov
www.3dennis.com