Scale Faces Along Normals?

Is there any way to scale up a model along the axis of it's normals? I seem to remember a utility in lightwave called Smooth Shift that did something similar to this. Basically I have a number of model that need to be made slightly "fatter" in certain sections. I've searched around HE3D quite a bit to no avail. Perhaps there's a script for this hiding somewhere?

(x-posted in the MEL forum)

Is there any way to scale up a model along the axis of it's normals? I seem to remember a utility in lightwave called Smooth Shift that did something similar to this. Basically I have a number of model that need to be made slightly "fatter" in certain sections. I've searched around HE3D quite a bit to no avail. Perhaps there's a script for this hiding somewhere?

(x-posted in the modeling forum)

you can switch move tool to normals

Hold-W, Hold-LMB and move mouse to NorthEast on the Marking Menu to Normal

then select your vertices and move them along the Blue Axis (the one with an N) on the modificator.

no double posting!

Actualy atleast in maya 7 normal is allways selected by default for component selections so just setting it to normal mode and middledragging should be enouggh atleast its for me!

QUOTE(Joojaa @ 10/07/05, 01:22 AM)
no double posting!

Actualy atleast in maya 7 normal is allways selected by default for component selections so just setting it to normal mode and middledragging should be enouggh atleast its for me!
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I eventually figured this out myself. This function allows you to move verts along their normal by a specified amount:

global proc moveVerticesAlongNormal()
{
int $i, $vertexCount;
string $command = "";
string $text;
string $result = promptDialog
-title "Scale along normals"
-message "Enter value:"
-button "OK" -button "Cancel"
-defaultButton "OK" -cancelButton "Cancel"
-dismissString "Cancel"
;

if ($result == "OK") {
$text = promptDialog -query -text;
$command = "moveVertexAlongDirection";
$vertexCount = size(ls -sl -flatten);
for($i = 0; $i < $vertexCount; ++$i) {
$command += " -n ";
$command += $text;
}
print($command);
eval($command);
}
};

why would you want a type in if tyou can do it interactibvley with a tool? Oh, well anyway whay didnt you tell you needed a typein