Hi there:
I am animating the Squirrely rig which is here:
http://www.highend3d.com/maya/downloads/ch...y-Rig-5744.html
And I would like to scale down the tail. I know absolutely nothing about rigging/modelling, unfortunately. I was told to try scaling down the tail joints. When I tried scaling each individual joint it didn't look good at all. The tail has 6 segments of joints, so I tried just scaling those. which did scale down the geometry, but seemed to affect the posing of the tail in not a great way.
I would be grateful for any advice, thanks in advance!