QUOTE(Joojaa @ 09/13/08, 06:06 AM) [snapback]291630[/snapback]
Whats your definition for very slowly? And how does it manifest itself.
I mean ive used computers form the 1980's. Thers kind of performance levels there that wont make me flinch whereas you would probably consider it horribly slow (in fact mst wuld consider any app that takes more than a minute to do the work crashed, in 3d a minutes computation is not much). Mainly because i often know when im pushing my luck on the computers performance levels. So what happens is i dont even expect miracles. Whereas a person who for the sake of argumant would say use 3d for his first time, and wonder why the Navier-Stokes voxel solution is slow to compute for instance.
So for me a render taking a hour isnt all that bad. After all i have been part of something you could call renders that have taken 3 months to compute the equivalent of a single frame. Granted these weren't images for any video but rather scientific research.
So fast is highly contextual. And then theres speed of what.
Hi Joo maybe I wasnt clear enought on my post but what I meant is that the scene is actually slowly on maya and not when I render. When I for an example click on an obejct and check it on the attribute editor it takes minutes to open the editor. Also when I rotate the camera it takes some time.