3D applications such as Maya and Blender have received support as platforms for off-world building from Second Life.
Although confined to using the basic primitives found in the Second Life application, users can employ them in the aforementioned applications, providing them with an interface far more intuitive than what is offered in Second Life.
Will Cinema4D receive such support? Is it possible to build off-world prims using Cinema4D natively?
This is regarding primitives, NOT Sculpties, which are created using a colour grid.
Thank you.